Jeff Tan

Hello! I am a second-year CS PhD student at Stanford University, fortunate to be advised by Prof. Jiajun Wu in the Stanford Vision and Learning Lab. I am also a student researcher at Google in San Francisco. Previously, I completed my MS in Robotics and undergrad in CS at Carnegie Mellon University, advised by Prof. Deva Ramanan. My research is supported by the NSF Graduate Research Fellowship (2023-).

I am interested in computer vision and its intersection with robotics, generative modeling, and representation learning.

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Research

DyCraft: An Agentic System for Long-Horizon 4D Scene Generation
Jeff Tan*, Hang Dai*, Zeqian Long*, Yanzhe Lyu, R. Kenny Jones, Shangzhe Wu, Chen Geng†, Jiajun Wu†
arXiv 2026
Website | arXiv | Github

We generate minutes-long physically-plausible 3D animations from text, depicting humanoid robots, people, and mechanisms, with better quality than bare GPT-6 agents.

CRISP: Contact-guided Real2Sim from Monocular Video with Planar Scene Primitives
Zihan Wang*, Jiashun Wang*, Jeff Tan, Yiwen Zhao, Jessica Hodgins, Shubham Tulsiani, Deva Ramanan
ICLR 2026
Website | arXiv | Github

We recover high-quality and simulation-ready scene geometry from Internet videos, for humanoid real-to-sim within complex terrains.

MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion
Zihan Wang, Jeff Tan, Tarasha Khurana, Neehar Peri, Deva Ramanan
ICCV 2025
Website | arXiv | Github

We reconstruct dynamic 4D human-centric scenes (e.g. playing the piano and bicycle repair) from sparse-view video.

DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion
Qitao Zhao, Amy Lin, Jeff Tan, Jason Y. Zhang, Deva Ramanan, Shubham Tulsiani
CVPR 2025
Website | arXiv | Github

From a set of multi-view images, we learn a denoising diffusion model that outputs scene geometry and cameras in global frame.

DressRecon: Freeform 4D Human Reconstruction from Monocular Video
Jeff Tan, Donglai Xiang, Shubham Tulsiani, Deva Ramanan, Gengshan Yang
3DV 2025 (Oral)
Website | arXiv | Github

From a single monocular video, we reconstruct humans in loose clothing and interacting with objects, using a hierarchical deformation field and image-based priors.

Distilling Neural Fields for Real-Time Articulated Shape Reconstruction
Jeff Tan, Gengshan Yang, Deva Ramanan
CVPR 2023
Website | Paper | Github

We learn real-time feed-forward pose and shape predictors, by distilling knowledge from offline differentiable rendering optimizers.

Projects

Lab4D
Gengshan Yang, Jeff Tan, Alex Lyons, Neehar Peri, Deva Ramanan
2023
Website | Github

A Python library for 4D reconstruction of humans, animals, and scenes from monocular videos.

Misc
CMU SCS Logo Teaching Assistant, Physics-Based Rendering (15-468): S23, S24
Teaching Assistant, Parallel Computation (15-418): F21, S22, S23
Teaching Assistant, Introduction to Computer Systems (15-213): F21

Credits to Jon Barron for this website's template.